Rockstar has not published a weapon list, and it will not before launch. What the Extended Look, the trailers and the press previews did establish is the shape of the system, which matters more than the roster: GTA VI has weapon weight.
The carry limit, as Rockstar North's Rob Nelson described it in TGG's preview, is two concealed handguns and two long guns: one slung on your back, the other in your hand, both visible. Any vehicle can hold long guns for a while, and only your personal vehicle keeps your full loadout. That is the Red Dead Redemption 2 rule, transplanted into a modern setting, and it converts weapon choice from a menu into a plan.
The other structural change is that lethality is now optional in a systematised way. Zip ties, human shields and non-lethal police encounters mean a firefight is no longer the only resolution to a bad situation. That is new for the series.
- Carry limit
- Two concealed handguns and two visible long guns (reported)
- Categories confirmed
- Handguns, rifles, explosives, melee
- Non-lethal options
- Zip ties, restraint, surrender
- Tactical options
- Human shields, prone firing, body carrying
- Character abilities
- Jason: weak-point slow motion. Lucia: single-shot slow motion
- Full weapon list
- Not published by Rockstar
Official weapon images
The four weapon images Rockstar has published. What each one does and does not confirm is set out on our confirmed weapons page.
The carry limit, and why it is contentious
GTA V let you carry everything at once. You held a button, spun a wheel and picked from a dozen guns. Nothing you chose cost you anything.
GTA VI changes that. You carry two concealed handguns and two long guns, one slung and one in hand. Only your personal vehicle keeps the rest of your loadout.
What the limit changes before a fight
Weapon choice becomes a plan instead of a menu. You decide what the job needs before you leave the car.
Red Dead Redemption 2 used the same rule. Moving it into a modern city makes your vehicle part of your loadout, and it makes driving back to it a real decision.
Why players are split on it
Some players want the loose, arcade feel of the older games. To them the limit will feel fussy.
Others thought GTA V's combat had no weight. To them this is the fix. Both readings are fair. Neither can be settled until people have played it.
Weapon categories Rockstar has confirmed
Four categories are confirmed. Rockstar's own text names three weapons inside them, all handguns.
| Category | Status | Named so far | Full guide |
|---|---|---|---|
| Handguns | Confirmed | Hawk & Little Morgan Revolvers, Girardi ES9, Klose K17 | GTA 6 handguns |
| Rifles and long guns | Confirmed | None in Rockstar's text | Rifles and long guns |
| Explosives and throwables | Confirmed | None | Explosives and throwables |
| Melee | Confirmed | None | Melee weapons |
Confirmed combat verbs
Rockstar has shown each of these in official footage.
- Prone firing and crawling
- Restraining NPCs with zip ties instead of killing them
- Using an NPC as a human shield
- Looting bodies for items
- Carrying and hiding bodies
- Character-specific slow-motion abilities
- Refined, weightier melee
Killing is no longer the only option
Zip ties let you restrain someone instead of shooting them. You can also take a human shield, or carry a body and hide it.
At low wanted levels the police try to arrest you rather than shoot. Whether a whole mission can be finished without killing anyone is still open. We track that question on the non-lethal play page.
Each protagonist fights differently
Jason has a slow-motion mode that marks enemy weak points. Lucia has a single-shot slow-motion trigger.
The two abilities suit different jobs, which is the clearest sign yet that the pair are not meant to play the same way.
GTA 6 weapons by the numbers
Every figure here comes from Rockstar's own material, the edition pages or Rob Nelson's TGG preview interview.
| Figure | Number | What it means |
|---|---|---|
| Long guns carried on you | 2 | One slung, one in hand, both visible |
| Handguns carried on you | 2 | Both concealed |
| Weapon categories confirmed | 4 | Handguns, rifles, explosives, melee |
| Weapons named by Rockstar | 3 | The Hawk & Little Morgan Revolvers, Girardi ES9 and Klose K17 |
| Paid weapon cosmetics | 2 | 1 Ultimate Edition, 1 pre-order bonus |
| Official weapon list | 0 | None published, and none expected before launch |
What is still unknown
There is no official weapon list, and there will not be one before launch. Category names are confirmed; individual guns inside them mostly are not.
Our confirmed weapons page tracks that line, and the weapon cosmetics guide covers the two paid skins tied to editions.
Everything in GTA 6 Weapons & Combat
8 in-depth articles, each reviewed and dated. Confidence labels tell you how firm each one is.
Hawk & Little Morgan Revolvers
Not one gun for one player, but two revolvers engraved for two people. What Rockstar's listing and product...
GTA 6 Handguns
Rockstar has named two pistols in writing and shown several more on screen. Here is each one, where it appears,...
GTA 6 Rifles and Long Guns
You can carry two long guns, but only one fits on your back and everyone can see both. How the rule works,...
GTA 6 Explosives and Throwables
Three pieces of official evidence, each from a different kind of source: a trailer shot, a gameplay scene and...
GTA 6 Melee Weapons
Melee has been vestigial since GTA IV. In GTA 6 it has weight, directionality and, for the first time, a reason...
GTA 6 Weapon Cosmetics
Rockstar sells two kinds of weapon cosmetic with GTA VI: engraved personal pistols and a palm-print pattern for...
The Non-Lethal Question
Zip ties, human shields, prone approaches and police who want to arrest you. GTA 6 has assembled the parts of a...
What Is Confirmed About GTA 6 Weapons
Rockstar has not published a weapon list. Here is what official footage establishes about categories, handling...
Frequently asked questions
How many weapons can you carry in GTA 6?
Two concealed handguns and two long guns, one slung and one in hand, according to Rockstar North's Rob Nelson in TGG's preview. Only your personal vehicle keeps your full loadout.
Are there non-lethal options in GTA 6?
Yes. Zip ties let you restrain NPCs, human shields are available, and at low wanted levels police attempt arrest rather than lethal force.
Has Rockstar released a GTA 6 weapon list?
No. Any complete list currently circulating is unofficial and mostly derived from leaked material.
Do Jason and Lucia have different combat abilities?
Yes. Jason has a slow-motion mode that highlights enemy weak points; Lucia has a single-shot slow-motion trigger.
- Rockstar Games - Grand Theft Auto VI
- Rockstar Games - Official screenshot library
- PlayStation Store - Grand Theft Auto VI: Ultimate Edition Upgrade - Rockstar's item text for the Morgan Revolvers, the personalised sidearms and the Squalo's weapons crate.
- GamingBolt - GTA 6 lets you carry 2 concealed handguns and 2 long guns (September 7, 2026) - Quotes Rockstar North's Rob Nelson from TGG's preview.
- Dexerto - Rockstar boss explains GTA 6 gun change (September 7, 2026)
- Gfinity Esports - GTA 6 combat preview details (September 2, 2026) - Summarises TGG's preview, including how vehicles store long guns.
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